Abagail – The Beginning

Hello Everyone!

This is the official blog for the game ‘Abagail’ created by Deformation Studios. Abagail started off as a Text Based Horror game created on a modified version of the Hyperion Engine by 3D Buzz. From there we decided that we could use Abagail as a learning project for coding and learning about writing an engine etc..

So we thought we could split the Abagail Project into three parts. Text Based, 2D Game Engine, and 3D Game Engine. As we are learning this may a bit farfetched but we plan on doing this over the next 2-3 years. Currently Abagail stands as a finished Text Based game based on a modified version of the Hyperion Engine. But we are continuing to increase the story and add new functions. We won’t be finished the Text Based for a few months yet.

We are also whipping up some concept ideas in photoshop and flash animations of the 2D Engine and how we want it to be. We will be distrubuting these over the next few posts also.

Stay tuned for more updates on Abagail!
Scott – Deformation Studios Founder.

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Abagail Concepts: